Hey everybody, I am back with a new hack! Called 'Yoshi's hunt' you must navigate through 6 large and colorful levels each with a distinctive theme (i.e chocolate, forest etc) All major bugs and glitches have been fixed and a nonlinear style has been adopted as there is hidden bonus bandit huts awaiting,
The IPS. I currently have is a demo and includes the first level and training level, the level is called 'The fort of burt' and is a long level which features many burts and keys, not to mention secrets!
Oh and dont go too hard on me as I'm still relatively new to the complex hacking of smw 2!
expect the main game in late April, early may.
Levels expected in main game
1-1 The fort of burt ✔
1-2 Chocolato fields ✔
1-3 Green forest ✔
1-4 The blarrg pit ✔
1-5 boo's chapel ✔
1-6 The Grand finale ✔
1-7 --Surprise level-- ✔
✔= Level is 100% complete
This Is going to be expected to be my first Complete project complete with Hex edits, custom palettes etc
ETC of hack, 1'st of may
The initial thought of how many levels were going to be in the hack was only 3, although I have decided on creating 6 levels due to motivation.
Now a C3 exclusive!
The hack is 100% complected and I am not expecting to make any further updates on the hack.
EDIT: I completely Revamped a room in 1-3 and added a new BG3 also.
Tag (span) was not closed.
Tag (b) was not closed.
--------------------
Mickey8715, Please subscribe and comment!
The IPS. I currently have is a demo and includes the first level and training level, the level is called 'The fort of burt' and is a long level which features many burts and keys, not to mention secrets!
Oh and dont go too hard on me as I'm still relatively new to the complex hacking of smw 2!
expect the main game in late April, early may.
Levels expected in main game
1-1 The fort of burt ✔
1-2 Chocolato fields ✔
1-3 Green forest ✔
1-4 The blarrg pit ✔
1-5 boo's chapel ✔
1-6 The Grand finale ✔
1-7 --Surprise level-- ✔
✔= Level is 100% complete
This Is going to be expected to be my first Complete project complete with Hex edits, custom palettes etc
ETC of hack, 1'st of may
The initial thought of how many levels were going to be in the hack was only 3, although I have decided on creating 6 levels due to motivation.
Now a C3 exclusive!
The hack is 100% complected and I am not expecting to make any further updates on the hack.
EDIT: I completely Revamped a room in 1-3 and added a new BG3 also.
Tag (span) was not closed.
Tag (b) was not closed.
--------------------
Mickey8715, Please subscribe and comment!
Yoshi's New Island. Flowers return in Yoshi's New Island, now known as 'Smiley Flowers' but functioning the same way as in the game's predecessor.However, as there are no score features or Bonus Challenges in this title, collecting all five increases the chances of getting Egg Medals via the goal roulette. Yoshi's Island: Super Mario Advance 3 (or Super Mario Advance 3: Yoshi's Island) is the GBA remake of Super Mario World 2: Yoshi's Island for the Game Boy Advance as part of the Super Mario Advance series. Yoshi's Island: Super Mario Advance 3 was released in 2002 and has a number of differences from the original surrounding gameplay, content and graphics, as listed below.
Yoshi 27s Island 6-8 100%
- For this game (Yoshi's Island), I open the game in Golden Egg, select a level, deactivate sprites (red boxes), grab the purple boxes (if there any) out of the map borders, select a checkered background and make a screenshot with Snagit (version 8.0).
- Level 6-8 Boss (Final).